| Aug 17, 2024 | Woodham’s Photometric Method |
| Aug 17, 2024 | Voxel Grid Representation |
| Aug 17, 2024 | Virtual Reality and Game Development |
| Aug 17, 2024 | Virtual Museum Exhibits |
| Aug 17, 2024 | Time-of-Flight (TOF) Technology |
| Aug 17, 2024 | TOF Sensors for 3D Imaging |
| Aug 17, 2024 | Surgical Planning and Simulation |
| Aug 17, 2024 | Surface Texture Analysis |
| Aug 17, 2024 | Surface Normal Recovery |
| Aug 17, 2024 | Structured Light and TOF Sensors |
| Aug 17, 2024 | Stereo Vision |
| Aug 17, 2024 | Stereo Matching |
| Aug 17, 2024 | Shape from Texture (SFT) |
| Aug 17, 2024 | Shape from Shading (SFS) |
| Aug 17, 2024 | Scharstein and Szeliski in Stereo Vision |
| Aug 17, 2024 | Scharstein-Szeliski Disparity Benchmark |
| Aug 17, 2024 | Robust Multi-View Stereopsis |
| Aug 17, 2024 | Reflectance Models |
| Aug 17, 2024 | Realistic 3D Scene Generation |
| Aug 17, 2024 | Real-Time Object Recognition |
| Aug 17, 2024 | Photometric Stereo |
| Aug 17, 2024 | Patch-based MVS |
| Aug 17, 2024 | Object Detection and Avoidance |
| Aug 17, 2024 | NeRF (Neural Radiance Fields) |
| Aug 17, 2024 | Multi-View Stereo (MVS) |
| Aug 17, 2024 | Medical Imaging |
| Aug 17, 2024 | Marr-Poggio Stereo Matching |
| Aug 17, 2024 | Light Intensity Estimation |
| Aug 17, 2024 | Kinect and Structured Light Technology |
| Aug 17, 2024 | Key Researchers and Contributions |
| Aug 17, 2024 | Introduction of Neural Networks |
| Aug 17, 2024 | Interactive 3D Environments |
| Aug 17, 2024 | Infrared Light Pattern Projection |
| Aug 17, 2024 | Increasing Computational Efficiency |
| Aug 17, 2024 | Implicit Scene Representation |
| Aug 17, 2024 | Horn's Contributions to SFS |
| Aug 17, 2024 | Horn's SFS Framework |
| Aug 17, 2024 | Historical Development and Main Contributors |
| Aug 17, 2024 | High-Speed 3D Scanning |
| Aug 17, 2024 | High-Quality 3D Rendering |
| Aug 17, 2024 | Handling Occlusions and Shadows |
| Aug 17, 2024 | Furukawa-Ponce Patch-based MVS |
| Aug 17, 2024 | Feature Matching Algorithms |
| Aug 17, 2024 | Evolution of 3D Surface Modeling |
| Aug 17, 2024 | Environment Mapping |
| Aug 17, 2024 | Early Geometric Methods |
| Aug 17, 2024 | Disparity Map Generation |
| Aug 17, 2024 | Depth Calculation via Point Cloud |
| Aug 17, 2024 | Dense Stereo Correspondence |
| Aug 17, 2024 | Deformable Models for SFT |
| Aug 17, 2024 | Deep Learning and 3D Modeling |
| Aug 17, 2024 | Cultural Heritage Preservation |
| Aug 17, 2024 | Challenges and Future Directions |
| Aug 17, 2024 | Autonomous Driving |
| Aug 17, 2024 | Applications of 3D Surface Modeling |
| Aug 17, 2024 | 3D Reconstruction of Organs |
| Aug 17, 2024 | 3D Reconstruction from a Single Image |
| Aug 17, 2024 | 3D Digitization of Artifacts |
| Aug 17, 2024 | 3D Convolutional Neural Networks (3D CNNs) |
| Aug 15, 2024 | RealSense Specifications |
| Aug 15, 2024 | Active Stereo Vision |
| Aug 15, 2024 | A Review of 3D Surface Modeling Techniques Based on Images |